November 14, 2011 – 9:08 am
Recently I’ve seen some talk among indie developers that the ‘end is near’ for small developers being able to making a living off mobile games. I think there are various reasons people may believe this to be true but one of the most recent ideas was summed up in an article on Pocket Gamer a [...]
October 12, 2011 – 9:16 pm
Today marks the release of iOS 5 and it’s more than 200 new features, but if you’re a game designer there should be one of them that excites you more than any other, AirPlay. AirPlay is Apple’s new connection between an iPad 2 or iPhone 4s and an Apple TV. With it you can stream [...]
It has been a crazy couple weeks! I know that I promised to provide daily recaps of our E3 experience but there was not nearly enough time for that. Cody and I made such a whirlwind trip to LA for E3 that we hardly slept, let alone had time to blog. I’m definitely not complaining [...]
Gizmodo has posted a great interview with Mark Rein and Tim Sweeny from Epic Games about the future of the Unreal Engine on mobile devices. It’s full of great info, especially the part where they say that in the next few years we’ll have an iPad that is as powerful as an Xbxo 360 The [...]
Today Firemint, the company behind Flight Control and the Real Racing series, announced that they are adding a video-out mode to their latest game Real Racing 2 HD. Unlike the standard video mirroring that the iPad 2 supports this mode will allow for full 1080p output at a 16:9 ratio so that the game can [...]
February 28, 2011 – 11:22 pm
Welcome to Part 2 of my ‘future of mobile gaming’ series. Last week I laid out my argument for mobile phone gaming as the future of all mobile gaming, and hinted that in part 2 I was going to also tackle the home console market. If you didn’t read the first part you may want [...]
February 16, 2011 – 8:04 am
This post centers on a thought I’ve had for a while now, that mobile gaming could be the future of all gaming. I’ve really been impressed with the adoption rate of mobile gaming over the last few years, it’s one of the reasons F5 is focused on mobile games, but a few things have happened [...]
February 1, 2011 – 7:02 am
Last week Sony unveiled their long awaited PSP2, only they called it the NGP (for Next Generation Portable). All through their announcement all I could think of was the picture up above from the excellent iPhone game Game Dev Story (with a little text editing by yours truly). The Device If you haven’t been following [...]